Search found 31 matches

by aweinstock
Thu Sep 21, 2023 9:44 pm
Forum: Support
Topic: No audio on self-built jar file (NixOS)
Replies: 3
Views: 1395

Re: No audio on self-built jar file (NixOS)

I'm not that familiar with NixOS, but I did have to add the `alsa` use flag for `dev-java/openjdk-jre-bin` and `dev-java/openjdk-bin` to get audio working for java applications on gentoo. Do NixOS packages have a similar mechanism to use flags for enabling optional features of packages?
by aweinstock
Wed Aug 30, 2023 2:39 pm
Forum: Discussion
Topic: [RT4-Client] Noob looking for resources for client development
Replies: 9
Views: 3211

Re: [RT4-Client] Noob looking for resources for client development

Theoretically, the plugin could check the quest varps or the varp with the number of quest points, but that would be a client-side check that people could easily remove before compiling the plugin.
by aweinstock
Tue Aug 29, 2023 6:36 pm
Forum: Feedback
Topic: Feedback about the deep wilderness changes
Replies: 6
Views: 1998

Re: Feedback about the deep wilderness changes

https://gitlab.com/2009scape/2009scape/-/merge_requests/1517 has been merged to master, so it should be applied whenever the next update is. It decreases the drop rate of brawlers to make them only slightly more common than ancient warrior's equipment (which incidentally makes them rarer at lower co...
by aweinstock
Wed May 10, 2023 6:26 pm
Forum: General
Topic: A suggestion
Replies: 6
Views: 3786

Re: A suggestion

I'm not saying we could add post-2011 content, I'm saying we could remove post-2011 content. The current implementation already has post-2011 content (ancient warrior's gear dropping from revenants and the chaos elemental; which is a change that was introduced in February 2011: https://runescape.wik...
by aweinstock
Wed May 10, 2023 5:24 pm
Forum: General
Topic: A suggestion
Replies: 6
Views: 3786

Re: A suggestion

How feasible would it be to have the server serve multiple worlds with different configs from the same machine, without having multiple processes (and saving memory by having an immutable parse of the regions shared between worlds)? If we had PvP worlds properly implemented such that there's an auth...
by aweinstock
Thu Apr 20, 2023 6:44 pm
Forum: Feedback
Topic: Highscores should be standarized to 1x
Replies: 6
Views: 4205

Re: Highscores should be standarized to 1x

I'd be in favour of a highscores view that normalizes to 1x (possibly as the default, possibly as a checkbox toggle), which is a meaningfully different view than filtering to only 1x players. Note that a 5x player normalized to 1x still has an advantage over an actual 1x player: a 5x player with 99 ...
by aweinstock
Sun Feb 19, 2023 10:04 pm
Forum: Bug Hunting
Topic: Ghasts sometimes turn into Ulizius npc
Replies: 1
Views: 305

Re: Ghasts sometimes turn into Ulizius npc

It looks like `activatePouch` assumes it's being called on an invisible ghast (1052), and tries to turn it into a visible ghast (1053), by incrementing the attacker id. If `activatePouch` is being called on already-visible ghasts, not only does this waste charges, incrementing the id will transform ...
by aweinstock
Fri Feb 17, 2023 7:31 pm
Forum: Bug Hunting
Topic: Dragon Halberd not able to range attack over ore
Replies: 4
Views: 479

Re: Dragon Halberd not able to range attack

I don't think you can attack over the sulfur vents, but you should be able to attack over the mining rocks.
by aweinstock
Fri Feb 17, 2023 7:14 pm
Forum: Bug Hunting
Topic: [Invalid] Decant option from Bob Barter doesn't work, deletes potions
Replies: 4
Views: 436

Re: [Invalid] Decant option from Bob Barter doesn't work, deletes potions

Can you provide the exact quantities of potions in the input inventory that result in an incorrect output inventory?