If 2009scape had a "RSC Cabbage" equivalent, what are some features you'd like to see?

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Red Bracket
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If 2009scape had a "RSC Cabbage" equivalent, what are some features you'd like to see?

Post by Red Bracket »

For those who don't know, RSC Cabbage is a version of OpenRSC with some super OP quality of life improvements.

I'll start:
  • When you click on the obstacle at the beginning of an agility course, your character runs the whole lap automatically
  • (From RSC Cabbage) When thieving, you continuously thieve until you are stunned
What are some ideas you'd like to see in such a world?
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Re: If 2009scape had a "RSC Cabbage" equivalent, what are some features you'd like to see?

Post by Leclerc »

Red Bracket wrote: Sat Aug 13, 2022 4:09 pm For those who don't know, RSC Cabbage is a version of OpenRSC with some super OP quality of life improvements.

I'll start:
  • When you click on the obstacle at the beginning of an agility course, your character runs the whole lap automatically
  • (From RSC Cabbage) When thieving, you continuously thieve until you are stunned
What are some ideas you'd like to see in such a world?
As for RSC cabbage: you thieve untill stunned OR a match batch thieving length is reached. That max batch length is level-dependent.
Your agility-proposal wouldn't pass in RSC Cabbage, just because there's no trade-off. Maybe something where completing a full lap might give you a token for an 'afk-run' as a bonus, but not just full-auto laps.
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