Should Saradomin Launcher Install Plugins by Default?
Posted: Sun Apr 02, 2023 4:35 pm
BasicInputQOL and EscClose for example are things that many players would expect, but don't interfere with players who don't want it. Thoughts on making them install by default during first Saradomin launch?
Here are the other plugins + desc: https://2009scape.org/site/game_guide/c ... ugins.html
Here are the other plugins + desc: https://2009scape.org/site/game_guide/c ... ugins.html