Temp Disable Bots Due to Pathfinding Lag

Having issues? Ask here!
Forum rules
- Search for existing answers before creating a new topic
- Topic titles must be descriptive and searchable
- Duplicate questions will be redirected to the existing answer(s) and locked.
Locked
User avatar
Skaperen5
Noob
Posts: 1
Joined: Sun Aug 27, 2023 11:06 am

Temp Disable Bots Due to Pathfinding Lag

Post by Skaperen5 »

Hey folks,

Referencing post viewtopic.php?t=559-giga-lag about the pathfinding issue causing server lag due to the bots. Can we request to have the bots disabled until this is sorted out? It’s really affecting the gameplay.

Thoughts?
User avatar
Player Name
Noob
Posts: 16
Joined: Mon Jul 17, 2023 11:12 pm
Been thanked: 4 times

Re: Temp Disable Bots Due to Pathfinding Lag

Post by Player Name »

Well, there already is an open MR to fix the underlying problem (https://gitlab.com/2009scape/2009scape/ ... uests/1518). If someone were to test that MR, the lag issue would be fixed already, and there would be no need to file a new MR - which would then also need testing - to disable the bots, only then for it to be reverted (which would need another MR, and another round of testing) once !1518 passes.

So why not hop on the testing server, test !1518, and report your findings in that MR's thread? It's easy and it's a faster way to fix the giga lag issue :mrgreen:
Locked